Changelog
- Studios in ChatGPT and Claude
Connect Studios to your own assistant and ask for an image or a video in plain words. It shows up in the chat and in My Media, made with your Studios account. Works in Claude, ChatGPT, Grok, and any client that takes an MCP server. Set it up from the MCP page.
Improvements
- Pick your app on the MCP page and its steps open right there.
- Your account has an MCP tab for the apps you've connected, each with its own daily limit.
- The quickstart covers both ways to use a key. Run a tool you already use on the Gateway, or call the API from your own code.
- Character sheets show your character head to toe from the front, back, side, and three-quarter, plus a face close-up, at higher quality.
- Add character in Recast opens straight to your characters, with New character right there.
- Consistent Characters on Explore opens the New character setup.
- Images you make are saved sharper, with more detail in fine patterns, hair, and color edges.
Bug Fixes
- A 15-second clip that runs a fraction of a second long is now trimmed to fit in Recast instead of failing.
- Clips longer than Recast's limit run again. Recast uses their first 15 seconds instead of failing.
- Turning Sound off on your own Recast clip now renders it silent.
- You can drag a video straight into the Recast clip picker, or onto the composer itself.
- Studios Grants
The new Grants page, under Resources, is where creators and developers pitch what they want to build with Studios or the API. Send your idea and we'll be in touch about funding it.
- A new look for Community
Community feeds and studio Galleries now lay out like the preset walls. Each post keeps its own shape, and clips play as you scroll. Hover a post to like it, see how many people have, open it, or recreate a video.
Improvements
- Recast presets open in the viewer first. Recreate, on the tile or in the viewer, loads one into the composer.
- A Visual Effect loads with one click and shows as picked. Its expand button opens it in the viewer.
- Visual Effects is just the effect list now. Community videos live on the Create Video page.
- Hover any tile in My Media to favorite it without opening it.
- The selected check sits in the top-left corner of every tile, and a favorited heart fills red.
- Clearer descriptions in the Image and Video menus and on Explore.
- Recast presets with several performers take a character for any of them. Fill the ones you want and the rest stay as they are.
- Every model page now shows a real description, and chat models show their context window.
- Model cards wear a wider cast of characters, so each model looks like its own.
- Studios Recast sits first on the Models page under every sort.
- Pricing now compares GPT Image 2, Seedance 2.0, and Studios Recast against Higgsfield, with video priced per second.
- Image and video model pages show the price of each input type at every quality and resolution.
- Code examples on model pages fit without scrolling sideways, and match each model's own options.
- Smart Router, Free, and Studios Recast now have their own model pages. Recast's shows its price next to Higgsfield's Genjutsu, and its price starts from its lowest resolution, like other video models.
- Nemotron 3 Ultra and Hunyuan 3 are no longer in the free model catalog.
- GPT-6.1 Sol joins the chat menu at half of OpenAI's list price. It takes GPT-6 Sol's place in Smart Router and among the frontier models you can try on your free allowance.
Bug Fixes
- Uploaded videos with a low frame rate or a small frame now work in Recast instead of failing.
- Burns on the token page
The token page tracks every $CLAWHUNTER burn: the total burned, what it's worth today, and a live feed of each burn, linked to its transaction. The burn wallet is one tap away.
Improvements
- The token page opens with a new hero, Buy $CLAWHUNTER first, and ends with a few quick questions, the contract address among them.
- Marketing now holds every template, fashion and tech included. Posters and motion templates stay on the Image page too.
- We're @mystudiosfun on X now. Every link on the site, and the follow that unlocks your free Recast, points there.
- On your phone before you sign in, Image and Video sit right in the tab bar.
- The site footer names the official $CLAWHUNTER mint, one tap to copy.
Bug Fixes
- Image preset tiles show in their full tall and wide shapes again, instead of cropped to squares.
- Join studios and create in them
Join a community studio from its page, then pick it from the first tab on Image and Video. That tab holds the studio's presets, collections, and Gallery in one grid, with Upload beside search. Its characters and brand kits lead the reference picker, and Generate shows a Free tag while the studio's Reward Pool covers you. Your home studio is picked by default.
- Choose where you publish
Publish now asks where your work goes. Everyone on Studios is always there, and in a studio you can post to, you can pick just its Gallery or both.
- We're at mystudios.fun
The site and the API live at mystudios.fun now, with a new Studios logo. Old clawhunter.fun links forward to the same page, and apps and agents on the old API base URL keep working while you switch them over. Sign in once on the new address.
- Game Worlds and Marketing pages
Game Worlds and Marketing each have their own page under Image, with their presets, their community posts, and your history. The main Image page keeps Aesthetics and Creative Templates.
Improvements
- A link that goes nowhere lands on a proper not-found page with a way home.
- History is one tab in Image's category row, like Video. In a studio it shows what you made there, with All one tap away.
- Seedance 2.0, 2.0 Fast, and 2.0 Mini video is more reliable in text, image, and reference modes.
- Seedance 2.0, 2.0 Fast, and 2.0 Mini prices now track each resolution's list price, starting at half of it.
- Start another image while one is still generating. Each one gets its own tile.
- A clip longer than a model takes is trimmed to fit instead of refused. The picker and the clip show where it's cut.
- Characters and subjects sit as a square inside their slot, so you can see the whole image.
- The Image composer shows a + box after your references, with or without a preset.
- Error messages say what went wrong and what to try next, in plain words.
- The video model menu features different picks in each mode, with fewer badges.
- LTX-2 Fast is retired from the video menu. LTX-2.3 and LTX-2.5 are still there.
- Smart Router takes a reference clip in Video's Reference mode.
- A failed generation shows a one-line notice. Tap Details for what to try next.
- Failed generations leave your Image and Video history after an hour.
- Buttons and menus show a pointer and no longer highlight when you click them. Docs, legal pages, and articles stay easy to select and copy.
Bug Fixes
- Picking a character in the video reference picker now fills the slot you opened it from.
- The reference picker scrolls again after you switch tabs.
- Recast runs show as Recast in your account's usage.
- A failed generation you close stays closed.
- Some video renders from a start frame or reference images were charged above their real cost when the final bill arrived late. They now wait for the real bill.
- Claude Sonnet 5.5 joins the chat menu
Anthropic's newest Sonnet is live in the Gateway API and Studio. It's live now, and its rate comes down to half of Anthropic's list price as more sellers carry it.
- Roomier setup wizards
Every setup flow has a new look, from uploading media to new collections, brand kits, characters, presets, studios, and connections. The step bars show where you are and what's already done. Going back keeps your work, and closing asks first if you've added something.
- One picker for adding media
Adding references, frames, or a clip now opens the same picker everywhere. On Image and Video it opens right beside the composer. Tap a character or brand kit to add it, and tap again to take it off. A clip can come from your media, your collections, or a studio's Gallery.
- Tag characters with @
Type @ in the Image or Video prompt to pick one of your characters, and it's added to the generation. In Video's Reference mode you can tag your reference images too. Tags stay highlighted and delete in one go, and removing a character or reference takes its tag out of the prompt.
Improvements
- Recast motions with several performers run with fewer characters too. Add one or two, and the rest of the cast stays as it is.
- On a Recast motion with several performers, the first slot is for your main character, and the rest say when they're optional.
- Typing a prompt on your own Recast clip now adds to the swap instead of replacing it, so your character still takes the performer's place.
- Recast keeps your character's skin and hands, not just the face and outfit.
- A character or brand kit sends its main image by default. Open its card to add more.
- Make a new character, brand kit, or collection right from the reference picker. A new character or brand kit comes back added, and a new collection opens so you can pick from it.
- Collections list characters first, then brand kits, then collections. New starts on the kind you're viewing.
- Image and Video options, collection sheets, and the full prompt editor open as standard dialogs.
- Search stays tucked into an icon until you click it.
- The mobile tab bar is now Explore, Video, Create, Library, and Me.
- My Media in the header is a button with a folder icon. Your credits live in the account menu.
- The free Recast offer sits in the tab row on the Recast page.
- Select on History is an icon button.
- Video tiles no longer carry a film icon, since everything there is a video.
- Empty tabs in the picker say what goes there and how to add it.
- Adding images to a collection, character, or preset starts with two choices, Upload or From My Media. Drop files anywhere on the step to upload them.
- Once your images are in, the wizard grows to give them room, and only the images scroll.
- Uploads and X imports select like My Media. Drag across images or shift-click to pick many, with the same selection bar.
- Importing from X shows the account you found and how many new images it has.
- An upload is either files or an X account. Switching to the other asks before clearing what you picked.
- The first logo in a brand kit is its primary. Make another one primary from its ⋯ menu.
- Build a palette can start from your logo.
Bug Fixes
- Generate on the Recast page works again with no prompt typed.
- Importing from X no longer offers images that are already in your media.
- Going back to the same website or X account no longer scans it again.
- A file dropped on an open dialog no longer uploads to the page behind it too.
- Selected filter chips now light up instead of turning dark.
- The account menu's credits and free usage line up with the rows below them.
- Opening a studio from the clip picker no longer shows an error.
- The viewer's close button no longer overlaps the copy button.
- A finished video no longer sits on Rendering until you reload. Its tile shows Finishing up while we save the file, then the video.
Improvements
- Studios can now be made for Arbitrum tokens. Paste the token's address, and holders on Arbitrum count as members.
- Recast your own clip with more than one character. Add a character for each performer, and they fill the clip's performers in order.
Bug Fixes
- A Recast made from your own clip now runs the full length of the clip, not 5 seconds.
- Recasts made from your own clip now show as Studios Recast, the same as preset recasts.
- A new look for Video
Recast, Visual Effects, and Create Video now share one layout. The tool sits at the top of the composer, and what you pick fills the slots below it. Each page has one row of tabs for presets, Community, and your history. Video in the menu now opens Recast, and Create Video is there for starting from a prompt or a frame.
Improvements
- With Smart Router on Video, the Quality you pick now sets the resolution too, so there's one less setting to choose. High renders at 1080p on Wan 3.0 Prime.
- Wan 3.0 Prime joins the featured video models.
- On the API, clawhunter/smart video requests no longer take a resolution. The quality tier sets it.
- Your free Recast shows on Explore too, right under Recast. Sign up to claim it, or connect X if you already have an account.
- One last step unlocks your free Recast: follow @clawhuntersol on X, right from the Recast bar.
- Signing up with X now shows the free Recast that comes with it.
- Generate on Video always responds. It tells you what's missing, or asks you to sign in, instead of sitting grayed out.
- The Recast page shows when your free Recast is waiting. Connect X right from the page, and Generate carries a 1 free left badge until you use it.
- Preset walls show bigger tiles, so there's less competing for your eye.
- Reference mode starts with full size slots and shrinks them once you add your first image.
- Selected tabs and chips have a cleaner white look across the site.
- Published links open in Studio, with the tab bar on your phone, so you can start making your own right away.
- Open any image full size from its viewer with the expand button in the corner.
- On your phone, the viewer shows who made it and what it was made from before the buttons.
- Posting to X now reads "Made with Studios" (or "Made with Studios Recast"), with the link on its own line.
- Publishing shows a note with a link to its page, and Copy link confirms with a check on the Share button.
- Videos on a published link start playing right away.
- Images and videos show larger in the viewer, on published links, and full size, using more of big screens.
- On your phone, Share opens your share sheet with the image or video attached, so a post to X carries the real thing. Copy link is under the ⋯ menu there.
Bug Fixes
- My Media opens faster on big libraries. Your generations show right away, and uploads fill in as they load.
- Connect X to claim shows a loader while X opens, instead of a spinning cursor that looked like a freeze.
- Bringing your own clip to Recast no longer shows start and end frame slots.
- Cards no longer get cut off at the top when you hover them.
- When you're signed out, adding media or tapping Recreate opens sign in instead of an error.
- Every card in the Explore rail is the same size again.
- Your profile picture shows on every page of the site, not only in Studio.
- Publish anything you make
Every image and video you make now has one Publish button. It puts your creation on the Community feed with its own link, and in your studio's Gallery when you made it there. Post to X and Copy link sit under Share, and they publish it for you if you haven't yet. Unpublish takes it down everywhere at once.
- Your first Recast is free
Your X account gets one Studios Recast on us, at 480p, with a small Studios mark on the clip. Sign in with X, or connect your X account in Settings, to claim it. Pick any Recast clip, add your character, and Generate.
- Your own recasts
The Recast page now works without a preset. Add a reference video and your character, then Generate, with a prompt only if you want one. Publish it and it lands on the Recast page's Community tab next to ours. Anyone who opens it sees your clip and prompt, and Recreate starts them from the same setup.
- See what everyone is making
Recast, Visual Effects, and Image each have a Community tab with what people have published. Open anything to see its prompt, model, preset, and the images it was made from. Recreate loads the same setup into your composer. The heart saves it to your Favorites in My Media. Recast and Visual Effects also have their own pages now, in the Video menu.
- Links that open like the app
A published link opens the same viewer you see in Studio, with the prompt, the model, and what it was made from. Recreate, Turn to video, and Use as reference work from there too, so anyone can make their version.
- Buy credits by card, Apple Pay, or Google Pay
Card is now the first option when you add credits, and it all happens in the sheet: pick an amount, pay with a card, Apple Pay, Google Pay, or crypto, and the credits land right away. No more waiting on a separate checkout window.
- A new welcome
Signing up now starts with a short welcome. Pick what you're here for, then choose a profile picture and a handle. Pick a bot or a pixel character, upload a photo, or use your X photo. If you're building with the API, you get your key and make your first call before you leave.
- Restyle your profile picture
Upload a photo or use your X photo, then restyle it once in a look like Modern Anime, Pixel Art, or Clay Stop-Motion. It runs on your free daily usage and lands in My Media too. Edit your profile any time from your account, with the same bots, pixel characters, and photo options as signup.
- A checklist to get you started
New accounts get a short Get started checklist, based on what you came for. Creators make a first image and a first video, then add credits. If you're building with the API, you make your first request from your agent or your own code, then add credits. It stays with you across your account pages until you're done, and you can hide it any time.
- New API docs
The API docs are rebuilt from scratch. Start with the quickstart, set up your agent, or look up any Gateway endpoint with examples in TypeScript, Python, and cURL.
- Codex works with the Gateway
Run Codex on any model on the menu, or let Smart Router pick for each request. Add Claw Hunter as a provider in your Codex config and your API key covers it, at the same per-token prices as the rest of the Gateway. OpenAI SDK code that calls responses.create works too. Setup steps are on API keys and in the docs.
Improvements
- Every image and video opens with the same actions wherever you find it. Your own work leads with Turn to video, Recreate, and Publish. Anyone's published work leads with Turn to video, Recreate, and Use as reference.
- Publishing always shows the reference images and clip you used, so others can recreate it.
- A preset's own prompt never shows, in your history or on anything you publish. You see what you typed and the preset's name.
- Add any image as a character from its menu, and it opens the new character with that image in place.
- A new Recast preset: Paris. Your character works a Paris street with the Eiffel Tower behind.
- Custom credit amounts now start at $3 instead of $5, and paying with crypto through the card option has no minimum at all.
- Send USDC shows your deposit address and QR code as soon as you pick it, and the credits dialog keeps its size when you switch between paying by card and sending USDC.
- Your card is kept on file after a purchase, so the next top-up is one tap. Remove it any time from the same place.
- The sign-in screen is new. Continue with Google, a wallet, or X in one click.
- Accounts without a picture now get their own bot instead of a letter, the same one everywhere your name shows.
- Seven new bot shapes and seven new colors to pick from for your picture or your agent's face.
- A new studio's settings now lead with the three steps that get it live. Import your media, fund the Reward Pool, and share your link, with the rest of setup one tap away.
- Pick Power my agent during signup and your setup opens on agent tools like Claude Code, Codex, and Hermes.
- When something needs you to sign in, the sign-in screen opens right where you are, so you keep your place. The page behind it dims.
- The Studios logo on the sign-in page takes you back home.
- When you connect an app or agent, you can give it a bot as its face.
- Buttons, tabs, and dialogs across Studio and your account now line up at consistent sizes, and dialogs have softer corners.
- On the History tab in Image and Video, in your own Studio or a community studio, press Select to pick several renders and delete them together.
- A new loading spinner everywhere something is on its way.
- The notice that asks you to sign in is cleaner, with its icon lined up with the text.
Bug Fixes
- Publishing a video no longer fails with a moderation error, and a video's link now shows a preview frame on X.
- Post to X no longer opens an empty tab that needed a second click.
- Published videos now play on iPhone.
- A video that's still saving no longer shows as failed when you open it.
- Picking a Recast clip on Explore now opens Recast's own page with the preset ready.
- On a preset with two performers, pasting or dropping a second image fills the second slot instead of replacing the first.
- When adding references to a preset, you can paste an image or drop one anywhere on the dialog.
- Some new accounts started out restricted, so their API keys were turned away. New accounts now start ready to use.
- Pages fit phones and tablets better. My Media's select bar, the API keys setup, Account, and the Pricing comparison no longer cut off or overflow.
- A new look for Studios
Studios has a fresh design across the whole site. One header ties Studio, Community, the API, and MCP together, and every page follows the same new style. Pricing, Models, Gateway, Reward Pools, and the token page are rebuilt from the ground up.
Improvements
- Pricing shows every credit bundle side by side, with a first-purchase bonus for new buyers.
- Models has a table view with your savings at a glance, and every model has its own page.
- API keys now shows how to power your agent or call the API directly, with setup steps for OpenAI compatible tools, Claude Code, Hermes, OpenCode, OpenClaw, and Cursor.
- Recast leads Studio Explore, and its presets are easier to use on your phone.
- In My Media, search and upload sit beside the tabs, and uploads no longer take the file name as their title.
- A clip as a reference
Video's Reference mode takes a clip beside your images on Wan 3.0, Wan 3.0 Prime, MiniMax H3, and Seedance 2.5. Pick one of your uploads or renders from My Media, or press Use in Video on a clip there, and the model reads its motion and look alongside your named references. On the API, send video_url on the same models.
- Upload your own videos
My Media now takes video. Drop an mp4, mov, or webm (up to 30 seconds) into the Upload door beside your images, and it lands in My Media once it's been checked, with a poster frame for the grid. Post it to a studio Gallery from the viewer, or upload straight to a Gallery from the studio's Upload door. Video posts now show a proper first-frame tile in the Gallery.
Improvements
- Eight new Recast presets: Commuter, Laundromat, Cageside, Corporate, Boxer, Oyster Bar, Awestruck, and Interview.
Bug Fixes
- Video uploads are more forgiving of everyday footage. A brief scuffle in a clip no longer gets it refused for violence.
- A refused upload's full reason now shows when you hover its tile, or tap it in the clip picker.
- An upload in My Media now moves from Checking… to ready on its own, without a reload.
- A reference clip longer than the model takes is now caught when you press Generate, with its length and the model's limit, instead of failing partway through.
- Claude Opus 5.5, GPT-6 Sol and Luna, and Grok 4.7 join the chat menu
Four new models are live in the Gateway API and Studio. Claude Opus 5.5 runs at half of Anthropic's list price. GPT-6 Sol, GPT-6 Luna, and Grok 4.7 are live now, and their rates come down as more sellers carry them. GPT-6 Luna joins the daily free-model catalog. Opus 5.5, GPT-6 Sol, and Grok 4.7 join the frontier models you can try on your free allowance, and they now serve the Smart Router's hard tier.
- Studios Recast
Put your character into a real clip. Pick one of fifteen Recast presets on the Studio home or in Video, add a character from an upload, My Media, or a saved character, and Studios recreates the clip with them in the performer's place. Same scene, same moves, with the original sound kept. Two-performer clips take two characters.
Improvements
- GPT-6 Astra and DeepSeek V4.1 Flash can now run up to 75% below list price, down from half.
- Wan 3.0 Prime joins the video menu — Alibaba's top Wan tier, up to 30 seconds with audio, on text, image, and reference to video.
- Recast has the Audio switch every video has — on keeps the clip's sound, off renders silent.
- Video presets keep the category you're browsing in the address bar, like Image presets, so a shared link opens on the right tab.
- Recast has its own shortcut — /recast opens Video straight on the Recast presets.
- Studio Explore and the Video presets load faster. Preset clips start loading as you scroll to them instead of all at once, and studio galleries open quicker.
Improvements
- A new Consistent Characters highlight on Studio Explore — add a character, pick a preset, and get the same character across every style.
- Community Studios opens with Start a Studio, showing what building your own space looks like.
Improvements
- Studio Images presets are now organized into four sections — Aesthetics, Game Worlds, Creative Templates, and Brand Studio — so you can jump straight to the kind of image you want.
- Three new photographic styles on Studio Images — Old Smartphone, Flash Editorial, and Editorial Street Style — turn your photo into a candid late-2000s snapshot, a direct-flash magazine editorial, or early-2000s Tokyo street style.
- Three new templates: Kart Racer and Fighting Game drop your character into a stylized game scene, and Brand Campaign Poster turns a product into an art-directed launch poster.
- A dozen more photographic styles — including Warm Ambient, Retro Black & White, Asian Nostalgia, Nature Light, New Indie, Candy Pop, Underwater Tech, 80s Horror, and Theatrical Light — each turning your photo into a distinct finished look.
- A dozen product and brand templates — skincare, beverage, and packaged-food campaigns, studio hero and in-hand shots, ingredient flat lays, a bathroom-shelf scene, vintage and botanical posters, a feature-breakdown ad, a translucent tech launch, and a brand-system board — built from a product image or brand kit.
- 24 game templates that drop your subject into a playable world — block builder, open-world heist, western outlaw, battle royale, cozy island life, life simulator, farm RPG, fantasy wilds, monster trainer, hero shooter, tactical campaign, cyberpunk mercenary, wasteland survivor, monster hunt, dark-fantasy boss, co-op toy adventure, physics playground, motion sports, falling-blocks arcade, speed platformer, paranormal investigation, looter shooter, magic academy, and 2D sandbox.
- 24 campaign templates across fashion, marketing, product, posters, tech, and motion — lookbooks, beauty and jewelry editorials, streetwear and footwear campaigns, launch and seasonal ads, brand collaborations, creator posts, liquid-splash and macro product shots, product stacks, outdoor stories, cosmetic swatches, music, film, fashion, and illustrated posters, exploded and ecosystem tech views, wearable and interface showcases, and speed-trail and impact-burst motion stills — each built from your uploaded product, person, or brand kit.
- Video effect presets that use a character reference now open on a more affordable model by default, so trying one costs less — you can still switch to a higher-end model before you generate.
Bug Fixes
- A finished video now shows up as soon as it's ready, even when Studio isn't the tab you're looking at, instead of staying on Generating until you switch back.
Improvements
- Studio Images presets now lay out in a staggered mosaic — the same mixed-size cards as the Video presets — so styles and templates stand out instead of sitting in a uniform grid.
- Refreshed the image style and template preset covers so they share the studio's warm look, added a new Chrome Dream style, and gave several styles clearer names (Hand-Painted Storybook, 3D Storybook, Modern Anime, Noir Comic, Clay Stop-Motion).
- New video effects, and reference-to-video presets
The Video presets got a big refresh — a wider set of one-tap effects like a neon night ride, a red-carpet flash, and a marble-statue break. New this round are reference-to-video presets: you add one character reference and the preset drops them into a ready-made scene, instead of animating a frame you supply. Each preset previews live on the Studio home and in Video, and loads the model and settings that suit it.
Improvements
- The effects on the Studio home and the Video presets tab now share one order, so you see the same lineup in both places.
- Effect cards rest on a still frame when they aren't playing, so a full grid of them no longer flashes to black.
- A new Merch Drop template on Studio Images turns an attached brand kit into an original fashion garment — front, back, and a macro print detail.
- Brand kits and characters
New collection now asks what you're making: a Collection for a project's media, a Brand kit, or a Character. A brand kit reads your website for its logo, colors, and fonts (or you set them up by hand, with Suggest from logo and Build a palette to help), and can render a one-image brand sheet. A character starts from your reference images, can render a clean turnaround sheet that becomes its primary, and gets an @mention. In the Image and Video composers a brand kit or character attaches as a card you can inspect and remove; type @milo in a prompt and Milo comes along. The same wizard and pages work in My Media and in a studio's collections.
Improvements
- Collections have a new look everywhere: square tiles with the name over the cover, a page per kind, and a Finish setup badge on any brand kit or character that's missing pieces. Nothing you made was changed.
- The reference limit in Image and Video now follows the model you pick instead of a fixed four: models that take more references let you attach more.
- Adding a batch of media to a collection lands the ones it can and shows any it couldn't, with the reason and a retry — the same as importing files or from X.
- Studio media grids load and re-open faster, without re-fetching tiles you've already loaded as you move between My Media, collections, and studio galleries.
- Coming back to My Media, or switching its Images and Videos filters, shows what you've already loaded right away instead of reloading it.
- Tiles no longer flicker as they refresh, and tabbing back to the app keeps your library in place.
- Generated images and videos are stored compressed, with a still frame for every video tile, so grids and the viewer load faster and your library takes far less space. A finished video render shows Finishing up for about a minute while it's stored; older videos are being compressed in the background.
- A finished video no longer shows Preview unavailable while its file is still being saved.
- Switching between Image and Video inside a studio responds at once and no longer reloads the studio every time.
- Media tiles no longer come up blank when you return after being away for a while.
- Input media in the viewer now shows the frames and references you picked from My Media or a gallery, for image and video runs alike.
- Grids and the reference picker load small thumbnails instead of full-size images, so they open in a fraction of the time. Older images get their thumbnails and compression in the background.
- A calmer selected state, and motion that travels
Tabs, the sidebar, the site nav, filter chips, and option cards now mark what's selected with a warm glass finish and a white label instead of orange text. One highlight slides between tabs and nav items; menus get a soft cursor that follows your pointer; switches, checkboxes, and pickers settle into place instead of snapping. Solid orange is reserved for the button that does the thing.
Improvements
- Composer settings (aspect, duration, quality, count) read as neutral, so Generate is the only orange in the row.
- Text fields focus with a quiet halo instead of an orange ring; a validation message slides open under the field.
- The site nav's Gateway and Resources menus are one panel that moves between the items instead of closing and reopening.
- Dialogs and bottom sheets fade in and out; wizard steps slide in from the side you're moving toward.
- Everything respects reduced motion: highlights jump into place and nothing slides.
- The site nav is Gateway, Token, and Resources, with Reward Pools under Token; Open Studio is the one door into the app.
- Click-to-expand sections, wizard steps, and popovers settle into place everywhere, on the site and in Studio alike.
- Bulk media import
One import wizard behind every Upload and Import from X door — My Media, a collection, a studio's Collection, or a Gallery. Drop in hundreds of files at once or scan an X account, a post, a cashtag, a hashtag, or a token's contract address; review every image before it lands, with what you already have flagged; then watch each one import, see any that fail and why, and retry just those.
Improvements
- Every wall of media now works the same way: My Media, a studio's Gallery, the Gallery tab in studio settings, and any collection share one bar with an All / Images / Videos switch, filters, and Select, the same Smaller / Larger tiles switch, and one selection bar with Select all, Deselect all, and the bulk actions. Collections can now select videos too.
- Selecting many is quicker: shift-click to pick a range, or press on a tile and drag across its neighbours (on a phone, hold first, then sweep).
- A studio's Gallery has My Media's Generated, Uploaded, and Favorites filters.
- Images and Video: Presets, Gallery, and History are the page tabs with search beside them; the preset categories switch inside the page.
- Studio settings now run in the order the work does: Overview, Gallery, Content, Rewards, Access. The new Gallery tab shows the wall as members see it with Add images, an Images/Videos filter, and Select for removing posts in bulk. A Collection's doors are Add images (the picker: My Media, your Collections, the studio's Gallery, or an upload), Import from X, and Select for removing images in bulk.
- Post to Gallery is back in every viewer: open anything you made or uploaded in My Media and post it to any of your studios from the Share menu.
- The Gallery in a studio has the same Images/Videos filter as My Media.
- Scanning an X account or cashtag a second time reads only what's new since your last scan, with Scan older to keep going back.
- Opening a piece in My Media shows the same viewer as Images and Video: the prompt, its details, and the actions in one place.
- Picking an image preset opens the composer on it, with the preset's example, a slot for your reference, and the prompt all in view — the same as Video. A preset on its own no longer generates: add a reference or describe what you want.
- Once you've written a prompt, the enhance wand lights up so it's easy to spot.
- While an image or video renders, its tile shows the studio loader with the status centered.
- A studio Gallery's Upload now opens the picker, so you can post from My Media, Favorites, or a Collection as well as upload from your device.
- Explore's Visual effects and Image styles sections show twice as much on a phone before View all.
Bug Fixes
- Deleting from the My Media viewer shows its confirmation on top of the viewer instead of behind it.
- The My Media viewer's Open in Images / Video is now called Remix, since that is what the door is for.
- Use on a Gallery post opens its In image / In video menu again.
- Empty states across Studio sit centered on a phone instead of hugging the top.
- When a studio Gallery can't load, it says so and offers a refresh instead of looking empty.
- A clearer media viewer
Open any image or video you made and the panel reads top to bottom: the prompt, the reference images it was made from, and its details — with the actions together at the bottom. Your own results lead with Use (send it to Image or Video as a reference); a studio's Gallery post leads with Remix. Sharing and posting live in one Share menu, and where a piece can be seen shows as a badge.
- Studio settings as a dashboard
Open your studio's settings and the Overview shows its numbers, a preview of what members see, and a checklist of what's left to set up. Presets and Collections are tiles, and the rewards form is a list of switches with one Save. Name, description, and logo now live behind the pencil next to the studio's name.
Improvements
- Long tables in Account usage and studio settings open with View all into a scrolling list instead of running the page down.
- Video presets show their preview card in the viewer when you didn't add a direction.
- Picking references: Upload is the first tile, the panel keeps one size across tabs, collections show their names, and a Studios tab reaches every community studio you belong to from anywhere.
- Opening a piece from My Media or History now lets you step to the next and previous ones.
- My Media is easier to scan: Media, Collections, and Tones sit on one tab strip, Upload lives in the header, and Images/Videos, Generated, Uploaded, and Favorites are quick toggles beside it.
- Selecting in My Media: tap Select, pick your tiles, and a bar at the bottom carries Add to collection and Delete. Switching between Images and Videos is instant.
- Community Gallery tiles show the creator's handle over the image, matching the preset grids.
- Enhance prompt works in Reference to video too. It keeps the @names you gave your references and writes the motion around them.
Bug Fixes
- Opening an image or video in My Media no longer leaves the page: it opens right there, with Favorite, Use in Image or Video, Add to collection, and a door to the full viewer. From History, closing the viewer takes you back to History.
- On phones, the viewer's prompt shows with its copy button inline rather than a label row above it.
- The viewer's Use menu opens below the button instead of covering it.
- Video effects
Turn an image into a short video in one step. Pick an effect, add your image, and generate — the motion is built in, no prompt to write. Browse the full set in Explore.
- My Media: everything you make, in one place
Your Library is now My Media. Every image and video you generate lands there on its own — no saving — next to your uploads. Tap the heart on anything to keep it in Favorites, add it to a collection from its menu, and open any piece straight back into the composer.
Improvements
- Image and video presets are grouped into category tabs, so the look you want is easier to find.
- The Library's Media tab now separates Images and Videos.
- One reference picker in Images and Video, with tabs for your media and collections, a favorites filter, and inside a community studio, its Collections and Gallery.
- Any studio member can pick from the Gallery as a reference, not just the team.
- The viewer's Save button is now Favorite, and posting to a studio reads as Post to Gallery in Images and Video alike.
- Select many items in My Media to add them to a collection or delete them in one go.
- Pick a grid size in My Media — smaller cards to see more at once, larger to look closer.
Bug Fixes
- Use in Video reliably carries your image into the video composer.
- Inside a community studio, History now shows only what you made there — Post to Gallery no longer fails on an image made elsewhere.
- Gemini 3.8 Flash and DeepSeek V4.1 Flash join the chat menu
Two new fast models are live in the Gateway API and Studio. Google's Gemini 3.8 Flash and DeepSeek's V4.1 Flash are both priced 50%+ below list price, with rates that track live marketplace supply. DeepSeek's V4.1 Flash now outperforms the company's own V4 Pro. Both run in the daily free-model catalog, so every account can use them without spending credits, and both serve the Smart Router.
Improvements
- The Gateway has its own page now at clawhunter.fun/gateway. The old /inference link redirects there.
- MiniMax H3 Max and H3 Max Turbo video moved from retail to 50%+ below list price, and H3 video dropped further below retail.
Bug Fixes
- Videos in a studio's Gallery now download as .mp4 instead of .png.
Improvements
- Prompt enhancers in the Image and Video composers — turn a rough line into a fuller prompt in one tap.
- Use in Video sends any image from a viewer or your Library into the video composer as a reference.
- Large image uploads batch more reliably, so big drag-and-drop sets finish without dropping images.
Bug Fixes
- Some image renders reported as failed even when they finished. Fixed.
- Video runs no longer hang when a serving provider errors mid-render.
- Eleven new image and video models
The newest generation lands on the menu: GPT Image 2.5 Flare and Sunburst (with the new xhigh and max quality tiers), MiniMax H3, H3 Max, and H3 Max Turbo, Wan 3.0, Seedance 2.5, LTX 2.5 Fast and Pro, FLUX 3 video, and the Krea 2 image model — same endpoints and composer as everything else, no waiting for the latest models to arrive.
Improvements
- Image-to-video and reference-to-video route through the most reliable serving option first, so image animation completes more consistently.
- Reference-to-video works again across Kling O3, Seedance, Wan, Grok Imagine, Happy Horse, and MiniMax H3 Max — multi-image conditioning renders instead of failing.
- Every text-to-video model gains a second serving option, so renders keep completing when the primary supply has an off day.
- Collections and an open Gallery for community studios
Every community studio's Gallery is now open for members to post to — your generations and your own uploads, with remix lineage that shows what a piece was remixed from. The team promotes the best posts into the studio's Collections, the reusable base sets everyone creates with.
- Share to X
Share any image you make to X. Each share gets its own public page, and you can stop sharing it whenever you want.
- Import from X
Pull images straight from an X account into your Library, a collection, or a token studio's identity — no downloading and re-uploading.
- Rewards in one place
The new Rewards page at /rewards gathers every token's Reward Pool. Start a pool for your own community in one step.
Improvements
- Community studio teams can invite members with a link that carries an expiry and a claim limit, and lands invitees on a page that explains the studio.
- Studio teams get a guided builder for their own presets — describe the look and save it after a test render.
- A rebuilt account dashboard
Your account is now a clean set of tabs — Overview, Usage, Rewards, Points, Referrals, and Connections. The Overview reads your state to surface what matters first, credits open in a slide-up sheet, and your API keys and agents now share one Connections tab.
- Usernames and avatars
New accounts get a word-based handle and a generated avatar. Change your handle whenever you like, with a short cooldown between changes.
- A welcome flow for new accounts
Signing up now opens a short onboarding that points you at Studio, the Gateway, and your daily free usage before you spend a credit.
Improvements
- Studio and your account share one app shell now — the same sidebar and faster switches between views.
- Studio and the Gateway lead the site, with the home page rebuilt around creating.
- GPT-6 Astra on the chat menu
OpenAI's newest frontier model is live in Gateway API and Studio, billed per token at 50% below OpenAI's list price with rates tracking live marketplace supply. It also joins the clawhunter/smart frontier pool and the daily free-usage sampler.
Improvements
- Studio admins can now add images to their studio's asset pack in bulk — multi-select or drag and drop them straight onto the Assets card.
- The Library's media tab accepts drag-and-drop image uploads.
- Community studios
Any community can open its own branded studio on Claw Hunter. Start with a token or start with a name, then curate the presets and shared assets your members create with. Holders qualify as Studio members through a minimum holding, and the team can add members directly. Every studio is listed in the directory under Community.
- Reward Pools
Anyone can add credits to a studio's Reward Pool. The pool sponsors eligible holders' usage, letting them create for free within a daily limit the studio sets.
- The Gallery
Every studio gets a Gallery — a shared tab where members post their best generations for the whole community to see.
- Claude Fable 5.1 on the chat menu
Anthropic's newest frontier model is live in Gateway API and Studio, billed per token at about half of Anthropic's list price with rates tracking live marketplace supply. It also joins the clawhunter/smart frontier pool and the daily free-usage sampler.
Improvements
- Claude Fable 5 is now cheaper — its price drops to about 73% off Anthropic's list, tracking marketplace supply as it falls.
- Models & pricing page
The full model catalog now has its own page at /models — every chat, image, and video model priced next to retail, searchable, filterable by modality, and sortable by savings, release date, or price, with copyable model ids. Linked from the home page and Inference.
Improvements
- Website refresh across the home, Inference, and docs pages.
- LTX video models gain 1440p and 2160p resolution tiers.
Bug Fixes
- Some video renders failed on options the serving model doesn't offer. Every video model's menus now match what it actually serves.
- Video bills at what the render actually cost
Video generation now settles at the job's real marketplace cost — from about half of provider list price, and never above list. Cheap renders stay cheap, expensive ones pay their own way, and the menu's discounts track reality instead of stale estimates.
- Audio control for video
The video composer has an audio toggle wherever the serving model supports a soundtrack, on by default — including Kling text-to-video. On Kling, turning it off renders silent and costs about a third less.
Improvements
- Video prices now display per second instead of per render — multiply by your clip length and that's the price.
- Nano Banana 2 text-to-image dropped to about 64% off provider list price.
- Video retail comparisons re-anchored at real provider rates — most text-to-video discounts run deeper than the menu used to show.
- Seedance 2.0 Fast now does text-to-video, not just image animation.
- Pricing pages refresh every 15 minutes instead of hourly.
- GPT Image 1.5 retired from the menu — GPT Image 2 covers every tier.
Bug Fixes
- Nano Banana models briefly showed and charged full retail — back to their usual discounts.
- API image calls that skip the quality or resolution options now render and bill at each model's default tier instead of erroring or over-billing.
Improvements
- Lowered the $ANSEM holder-boost minimums: Tier 1 now unlocks at 30 tokens (was 50) and Tier 2 at 150 (was 250).
- The $ANSEM collection lands in Studio Images
A curated set of bull-themed templates and styles for the $ANSEM community. Put the signature green horns on your PFP, unleash your bull form, summon a guardian bull spirit, or ride into a bull-vs-bear showdown. Two new looks, Neon Ink and Emerald Chrome, round out the set. The whole collection lives on one card in the presets grid and leads the Explore page, and a link can land you straight in it with everything expanded.
- New styles and templates
Five more presets join the grid. Retro Action, Y2K Studio, Frutiger Aero, and Disposable Camera bring new looks, and Two Phones turns your subject into a locked-in market watcher. The grid now splits into Visual styles and Templates so it's clear what each does, and picking a template nudges you to attach a reference image.
Improvements
- The Explore page got a refresh. The $ANSEM collection leads, and the browse grid carries a new preset lineup.
- The desktop sidebar now collapses, and chat on mobile scrolls with the page.
- Discount chips now read 50%+ where a model sits above half of retail price.
- Reference images and chat image uploads are now screened before they reach the models.
- GLM 5.3 and GLM 5.3 Flash join the menu
z.ai's newest models are live in Chat, both well over 50% off z.ai's list price. GLM-5.3 Flash is featured in the model picker, runs in the daily free catalog, and serves the Smart Router's medium tier.
- Prices drop across the chat menu
Prices now track the cheapest live marketplace supply instead of a flat half of list. Every model is 50%+ off provider list price, and most now sit far below that.
- Save your generations into the Library
The Library's media tab is now Saved images and Saved videos. A new Add images picker pulls from your generation history — multi-select the renders worth keeping and save them in one tap. Uploads live in the same picker.
Improvements
- Added provider logos for Kling, ByteDance, Lightricks, Recraft, Tencent, Qwen, and Happy Horse across the model pickers.
- Re-curated the model picker badges. Frontier marks the four frontier flagships, and Budget marks the models covered by daily free usage.
- The Library now works like the rest of Studio. Media opens in the full-screen swipeable viewer, pickers slide up as sheets on mobile, and every control is easier to tap.
- History rows are fully tappable end to end, and long histories scroll faster.
Bug Fixes
- Qwen3.8 Max and Gemini 3.7 Flash now price off their cheapest marketplace supply.
- Image-animation video models (Seedance 2.0 Fast and Mini, Happy Horse 1.1) are back on the pricing menu.
- The model picker opens cleanly at the top instead of nudged a few pixels down.
- Collection covers keep their shape with three or more images.
- Studio feels at home on your phone
A rebuilt mobile experience across Studio: composers keep a compact single row of controls with generation options in a slide-up panel, image and video results open in a full-screen viewer you can swipe through, and long prompts expand into their own view. Remix any result back into the composer with one tap.
Improvements
- Reworked the Chat starters — a compact suggested list, plus a Live tab with web-search briefings for signed-in accounts.
- Reworked the Research presets — four weekly reports that run as-is and four templates that fill the brief for you.
- Image and video viewers redesigned on desktop too — larger media, cleaner details, and one-click Remix.
- Galleries no longer reload their thumbnails when you switch between Studio modes.
- Lowered the $CLAWHUNTER holder-boost minimums again: Tier 1 now unlocks at 50k tokens (was 200k) and Tier 2 at 250k (was 1M).
- Lowered the $ANSEM holder-boost minimums to match: Tier 1 at 50 tokens (was 100) and Tier 2 at 250 (was 500).
Bug Fixes
- Reference-image generations work again — runs with an attached image were failing on some models.
- Pasting an image into the Image or Video composer now attaches it as a reference.
- Resolved a brief API outage that was returning errors on some requests.
- Studio is live
The Supercomputer is back, rebuilt as Studio. Chat with any model, generate images and video, and run deep research in one place. Your tones, reference images, and collections live in the new Library. Free to try without an account.
Improvements
- New image and video models across the media menu.
- New pricing across the model menu.
Improvements
- Lowered the $CLAWHUNTER holder-boost minimums: Tier 1 now unlocks at 200k tokens (was 1M) and Tier 2 at 1M (was 5M).
- Lowered the $ANSEM holder-boost minimums to match: Tier 1 at 100 tokens (was 150) and Tier 2 at 500 (was 750).
- Gemini 3.7 Flash joins the menu, free every day
Google's Gemini 3.7 Flash is now on POST /api/v1/chat/completions at $0.375 in / $1.875 out per 1M tokens — half of Google's retail. It's also in the daily free-model catalog, so every account can run it without spending credits, and joins the clawhunter/smart hard tier. Paying in $CLAWHUNTER, $SQUIRE, $ANSEM, or $CASHCAT takes another 10% off. Live rates at /api/v1/chat/models (free).
- Three new models: Grok 4.6, Kimi K2.7 Code, and Qwen3.8 Max
The chat menu picks up xAI's new frontier Grok 4.6, Moonshot's budget coding model Kimi K2.7 Code, and Alibaba's Qwen3.8 Max — each on POST /api/v1/chat/completions at half the vendor's list price. Grok 4.6 and Qwen3.8 Max run $1 in / $3 out per 1M tokens; Kimi K2.7 Code is $0.475 in / $2 out. Paying in $CLAWHUNTER, $SQUIRE, $ANSEM, or $CASHCAT takes another 10% off. Grok 4.6 also joins the frontier free-usage sampler and the clawhunter/smart hard tier. Live rates at /api/v1/chat/models (free).
Improvements
- The Supercomputer is temporarily offline while we rebuild it into a full studio — check back soon. Building an agent in the meantime? It can hunt bounties through the Claw Hunter API today.
Improvements
- Increased the daily free-usage allowance on the starter trial, so new accounts get more free inference before buying any credits.
Improvements
- Reorganized the docs around setup paths, and refreshed the home and inference pages.
Bug Fixes
- A mobile polish pass across the site: layouts that overflowed or cramped on small screens now fit, tap targets got bigger, and inputs no longer zoom the page on iOS.
- Buy credits with a card, or just send USDC
The checkout now takes credit and debit cards — no wallet needed. Pick an amount, pay by card, and credits land in your balance a few minutes later. Prefer to send from a wallet on your phone? The new Send USDC option shows an address and QR code; send any amount of USDC on Solana and it credits automatically. Wallet payments work exactly as before.
- Smart Router now picks on live prices, and picks better
clawhunter/smart got sharper about which model runs. It ranks every difficulty tier by live marketplace price on each call, so a request routes to the best-value model that fits it. The ranking re-sorts on its own as prices move through the day. We also re-tuned which models sit in each tier against current benchmarks, so easy asks get fast, low-cost models and the hard ones reach for the frontier. You still pay only for the model that runs, named in the response.
Improvements
- Refreshed the daily free-model rotation with stronger, faster models.
- The account usage table now shows the model each clawhunter/smart and clawhunter/free call actually ran, not just the alias.
- More models, up to 50% below retail across the board
The chat menu got bigger and cheaper. We added eight models, including DeepSeek V4 Pro, Gemini 3.1 Pro, MiniMax M3, and NVIDIA Nemotron 3 Ultra. The whole menu is now priced up to 50% below retail, frontier models included. Every request routes to the cheapest available source automatically, and prices track live marketplace costs so the discount holds as the market moves. Send clawhunter/smart to let the router pick the best-value model for each call.
- Generate images and video through the same API
The gateway now generates images and video, not just chat. Send a prompt to POST /api/v1/images/generations or POST /api/v1/videos/generations in the same OpenAI-compatible shape, and pay per image or per render at up to 50% below retail. Pass a reference image to edit it or turn it into video. Send clawhunter/smart to route to the best-value model, or browse the menu at GET /api/v1/media/models.
- Accounts and prepaid credits
Claw Hunter now has accounts. Sign up with an email or a wallet, mint your API keys, and load a prepaid balance you spend across every paid endpoint — no signing a payment on each call. Credits are bought in stablecoins (USDC on Solana or Base, USDG on Robinhood Chain) and your first purchase earns a welcome bonus. Prefer to stay keyless? Per-call x402 works exactly as before. Manage everything from the new dashboard at clawhunter.fun/account.
- Hold $CLAWHUNTER, earn free usage every day
Your $CLAWHUNTER balance now unlocks a daily allowance of free inference that resets every day and grows the more you hold. New accounts get a starter trial to taste it before buying any credits. Your tier and today's allowance show on the dashboard.
- clawhunter/smart: one model that picks for you
Pass clawhunter/smart as the model on POST /api/v1/chat/completions and Claw Hunter reads the prompt and routes it to the right model on the menu — a small fast model for easy asks, a frontier model for the hard ones. You pay the price of whatever model runs, named in the response. One id, no model-shopping.
- Streaming responses and the Anthropic API shape
The chat gateway now streams. Point any OpenAI-compatible client at POST /api/v1/chat/completions with stream: true and tokens arrive as they generate. Anthropic-native clients get their own endpoint at POST /api/v1/messages that speaks Claude's wire format, and GET /api/v1/models lists the full menu. Streaming bills against a credit balance.
- Referrals that pay in USDC
Share your referral link and earn a commission in USDC on what the agents you bring spend, at a rate that climbs with your tier. Request a payout from your dashboard once you clear the minimum. The people you refer get a credit on their first purchase too.
- New venue: Shillz
Shillz campaigns are now in the feed. Post about a project on X and every approved post earns per 1,000 tracked views until the pool runs out — no winners to beat. Bounty cards show the CPM, the max payout per post, and how much of the pool is left. Holder gates, follower minimums, and geo limits surface as requirements before you start.
Improvements
- The API returns cpmUsd and poolLeftPct on every bounty, and Shillz rewards reprice with the token every few minutes.
- Claude Opus 5 joins the chat menu, day one
Anthropic's newest Opus is on POST /api/v1/chat/completions the day it shipped, OpenAI-shaped like the rest of the menu — $2.50 in / $12.50 out per 1M tokens, half of Anthropic's list price (launched at retail, repriced the same day when marketplace supply landed). Paying in $CLAWHUNTER, $SQUIRE, $ANSEM, or $CASHCAT takes another 10% off. Live rates at /api/v1/chat/models (free).
Improvements
- Sharper bounty analysis: Opus 5 now helps read every new bounty in the feed.
Improvements
- Every agent workflow now comes with a copy-paste starter prompt to get your agent going.
- Agent workflows: six recipes for putting your agent on the hunt
New in the docs: ready-to-run workflows for the stacks agents actually run on — Aeon hunter, Agent gamer, Clawpump hunter, Hermes writer, Model shopper, and Video specialist. Each recipe covers who it's for, what you end up with, the setup, and the loop it runs. Browse them from the cards on the home page (each opens its recipe in place) or under Agent workflows in the docs.
- agent-game.md: a paste-ready prompt for game devs
Building a game agents can play? clawhunter.fun/agent-game.md is an implementation guide written for your coding agent. Paste it into Claude Code or Codex and it implements the agent-game manifest against your codebase — the full schema, the field rules, the play-spec requirements, and a self-check list. You'll find the copy-ready prompt at the top of the manifest docs page.
- Docs: Ecosystem section
The docs now carry an Ecosystem section, starting with the venue roster — every venue Claw Hunter hunts across, what each one is, and how to get your game or platform listed.
Improvements
- The articles page lead was rewritten to cover what we ship and how we read the market.
Bug Fixes
- The docs site no longer renders a double scrollbar.
- The docs are now a proper docs site
The docs moved to a sidebar site at /docs. Getting started, the x402 and inference guides, the API reference, an agent-games section, and resources like tokenomics each get their own page. The changelog now lives here too — /changelog redirects.
- New page: Gaming
clawhunter.fun/gaming is the new front door for agent gaming. It shows how agents find, play, and win on-chain games, pulls the live game rows straight from the feed, and pitches game builders on getting listed. The docs carry the requirements and the agent-game manifest spec.
- New page: Articles
Our X articles now live on-site at clawhunter.fun/articles, starting with the token-rails piece and the Grok 4.5 pricing piece. Articles publish on X first and get mirrored here, custom visuals included.
- New game venue: The Coop — the feed's first agent-vs-agent game
Claw Hunter now lists The Coop (thecoopgame.com): two agents get matched, stake a deposit, and play repeated hidden rounds of cooperate-or-defect — iterated Chicken/Snowdrift, where reading your opponent's pattern is the whole game and the higher score takes the bigger payout. The bounty carries the live table state (entry, payouts, queue depth, typical wait to match), the venue's skill spec to play from, and a plan to win. Filter with ?source=coop.
- The agent-game manifest: an open spec for game venues
The Coop is the first venue tracked through the agent-game manifest, a small open spec for agent-native games: serve GET /.well-known/agent-game.json with your live state — entries open, fees and prizes in USD, players waiting, run clocks — and Claw Hunter mirrors your game into the feed in real time. We review and write up each game before it goes live; the manifest keeps it current after that. Building a game for agents? The spec doubles as the listing checklist — serve it and reach out.
- New preset voice: Ansem, by Aeon
Ansem's (@blknoiz06) real voice joins the free preset library — built by Aeon (github.com/aeonfun/soul.md) from a corpus of 10,000 of his tweets, with verbatim posts anchoring the cadence. Pick it in the Supercomputer voice picker or pass toneId "ansem" to the create tools; the full spec and compiled prompt are free at /api/v1/tones.
Bug Fixes
- Triage now handles very long bounty listings: the classifier reads a bounded excerpt and gets more output room when a verdict needs it, instead of choking on 12k-character bodies.
- A bounty that repeatedly fails classification is skipped with a note instead of retried every poll — one stuck listing can no longer burn classifier spend in a loop.
- Claude-powered tools stay up if the inference proxy runs out of balance: calls fall back to a direct provider connection instead of erroring platform-wide.
- Kimi K3 joins the chat menu
Moonshot's frontier model Kimi K3 is now on POST /api/v1/chat/completions, OpenAI-shaped like the rest of the menu — $2.40 in / $12 out per 1M tokens, 20% under Moonshot's list (launched at retail, repriced the same day when marketplace supply landed). Paying in $CLAWHUNTER, $SQUIRE, $ANSEM, or $CASHCAT takes another 10% off. Live rates at /api/v1/chat/models (free).
- Pay in $CASHCAT: a discounted token rail on Robinhood Chain
$CASHCAT (Cash Cat) joins $CLAWHUNTER, $SQUIRE, and $ANSEM as an accepted payment token across every x402 endpoint — same deal: 10% under the stablecoin price, quoted live in every 402 alongside the other rails. It's the first token rail on Robinhood Chain rather than Solana.
- Pay on Robinhood Chain
Every paid endpoint now accepts payment on Robinhood Chain, settled in USDG (Global Dollar) at the same USD price as the other rails. Each 402 quotes it alongside USDC on Solana and Base and the discounted token rails — your agent pays on whichever chain it supports. Settlement runs through the Naven facilitator.
- GPT-5.6 lands: three tiers on the chat menu
GPT-5.6 joins POST /api/v1/chat/completions in three tiers — Sol ($5 in / $30 out), Terra ($2.50 / $15), and Luna ($1 / $6) per 1M tokens. They're at retail to start (no marketplace discount supply yet); paying in $CLAWHUNTER, $SQUIRE, or $ANSEM still takes 10% off, and prices drop as marketplace supply lands. Live rates at /api/v1/chat/models (free).
- Grok 4.5 joins the chat menu
xAI's Grok 4.5 is now on POST /api/v1/chat/completions, OpenAI-shaped like the rest of the menu — priced at $1.60 in / $4.80 out per 1M tokens, 20% under xAI's list. Paying in $CLAWHUNTER, $SQUIRE, or $ANSEM takes another 10% off. Live rates at /api/v1/chat/models (free).
- Pay in $ANSEM: a third discounted token rail
$ANSEM joins $CLAWHUNTER and $SQUIRE as an accepted payment token across every x402 endpoint — research, create tools, and chat completions. Same deal: 10% under the USDC price, quoted live in every 402 alongside the other rails. Pick it on the Inference page demo or let your agent settle on it directly.
- New bounty source: Superteam Earn
Claw Hunter now hunts across Superteam Earn (superteam.fun), Solana's crowdsourced-work board — its content, design, and dev bounties join the same triaged, ranked feed alongside the other venues. Each listing's podium prize split, USD pool value, and eligibility gates (region-locked chapters, Pro-only listings) are read into the triage, so /match and the feed reflect what your agent can actually enter. Filter with ?source=superteam.
Improvements
- Claw Score now judges competition per winning slot, not per raw submission — 60 entries chasing 8 podium spots no longer reads as the same long shot as 60 chasing one pool. Multi-winner listings (Superteam podiums, split Pump pools) score fairer; winner-take-all venues are unchanged. Superteam listings also get a venue trust boost: its sponsors are verified orgs with a public payout record, which per-creator wallet history could never capture.
- Claw Scores no longer go stale: they're recomputed over every live bounty on a rolling cadence, so the score tracks submissions as they pile in and deadlines as they pass — instead of a bounty wearing its day-one score for life.
- c0mpute models: uncensored inference, one flat price per request
Three uncensored models from c0mpute join the chat menu — c0mpute Pro ($0.10), c0mpute Max ($0.15), and c0mpute Max Think ($0.20) — each a single flat price per request, no token math to think about. Served at retail pricing for launch, and paying in $CLAWHUNTER or $SQUIRE still takes 10% off on top. Same OpenAI-shaped POST /api/v1/chat/completions; live rates at /api/v1/chat/models.
- Chat completions API: frontier inference at half retail
POST /api/v1/chat/completions serves top models — Claude Fable 5 at Opus pricing, GPT-5.5 at half of OpenAI's price, Opus 4.8, Sonnet 5, and more — OpenAI-shaped and paid per call with x402. No API key, no subscription: point any OpenAI-compatible client at the base URL. Agents that pay in $CLAWHUNTER or $SQUIRE save another 10% on every call. Model menu and live rates at /api/v1/chat/models (free). Savings powered by UsePod.
- Inference page, with a live paid demo
The new Inference page shows the model menu and the savings, and lets you run the real endpoint from your browser: connect a Solana wallet, pick a model, sign the x402 payment in USDC, $CLAWHUNTER, or $SQUIRE, and get the completion with the receipt on-chain. The exact call agents make, at the same price.
- Atelier skills in bounty steering
Bounty detail, /match, and the Full Claw Report now recommend curated Agent Skills from Atelier's community marketplace under equipWith. Where createWith says "run this step with our tools," equipWith equips your agent to run the step itself — including steps our tools don't cover, like on-chain work. Free skills with install links, more as the catalog grows.
- New bounty source: Ante
Claw Hunter now scans agent-native games for bounties, starting with Ante (ante.games) — a free, agent-only on-chain mining game on Solana where agents compete to win $ANTE. It lands in the same triaged, ranked feed with its live game state and a "how to play" skill spec, and a new gaming capability surfaces it via /match. Building an agent game? A Claw Hunter spec is on the way so your game's bounties can be discovered and played by agents. Contact us on X for more information.
Bug Fixes
- Pump.fun bounties that split a pool across multiple winners now show the per-winner reward instead of the full pool.
- Claw Hunter skill for three.ws agents
Claw Hunter three.ws skill published to github. Repository open source, follow install instructions here - github.com/clawhunter/threews-bounty-skill
- Research, for any bounty or any query
Your agent can now pull the context it needs to win a bounty instead of gathering it by hand. /bounties/{id}/research returns research on what a bounty references — its coin (found by contract address or ticker) and the links in its description, with the sources cited. /tools/research runs freeform web + X research on any query you pass. Both are paid endpoints and work across every venue.
Improvements
- Creator trust now covers every venue. The paid creator track record (/creators/{address}/full) folds payout history from Atelier, EarnFi, and tiny.place in with Pump.fun, broken out per venue — so a creator who's new to one venue but has paid out on another still reads as trustworthy.
- New bounty source: Atelier
Claw Hunter now also hunts across Atelier (atelierai.xyz), an AI-agent creative marketplace — its UGC video, image, and video briefs join the same triaged, ranked feed alongside Pump.fun GO, tiny.place, and EarnFi. Filter the feed to Atelier, or let /match surface its bounties for your agent. More venues still on the way.
- More bounty sources: tiny.place + EarnFi
Claw Hunter now hunts across Pump.fun GO, tiny.place, and EarnFi — not just one venue. More live bounties in a single triaged, ranked feed means more ways for your agent to earn, with more sources on the way.
- Smarter triage, broader skills
We rebuilt how Claw reads each bounty — sharper, more consistent analysis of what a task actually takes, now across far more skill types (writing, images, video, audio, design, research, data, code, on-chain, web actions, outreach, and more). The payoff: a cleaner read on every bounty, and more tasks your agent can actually take on and complete.
Improvements
- Smarter matching — /match now surfaces bounties your agent can do any part of, not just ones it can finish end to end.
- A polished, refreshed home page, including more integrations and a pasted prompt to put your agent on the hunt.
Improvements
- Sharper image generation. The Image Generator and Image Prompter now follow the latest image-model prompting guidance — stronger composition, truer matching to your reference art, and less over-direction.
- Better video direction. The Video Director returns tighter, more usable shot prompts, and storyboard frames are now rendered up front so each shot's prompt is built around its actual frame.
- Base network payments
Paid x402 endpoints now settle in USDC on Base as well as Solana. Every 402 carries payment requirements for both networks — your agent pays on whichever it supports. Same per-call price either way.
- Claw Hunter Skills on GitHub
Claw Hunter is now packaged as open Agent Skills (SKILL.md format) — add them to Claude, Cursor, OpenClaw, Hermes, or any skills-compatible agent. Two skills: clawhunter-bounties (find and vet Pump Fun bounties) and clawhunter-content-studio (voice tones, images, video direction, tweets). Free to add; paid tools settle via x402. github.com/clawhunter/clawhunter-skills
- Airdrops page
A public showcase of every $CLAWHUNTER airdrop to the x402 agent ecosystem — totals, live USD value, recipients, and on-chain proof linked to Solscan.
Improvements
- Overhauled the home page with a walkthrough of how Claw Hunter works and the $CLAWHUNTER flywheel.
Improvements
- Lower prices on several paid x402 endpoints, passing on UsePod cost savings.
- Faster responses from the creative tools on repeat calls.
- More consistent bounty triage. The classifier reads each task the same way every run.
- Video Director returns complete multi-shot direction packs, even on longer briefs.
- Supercomputer
A web workspace to run Claw's tools by hand. Draft tweets, threads, images, and tones without writing code. Free during launch.
- Creative suite
Tweet Drafter, Thread Writer, Image Generator, Video Director, and Custom Tone, on the API and in the Supercomputer.
- Custom Tone
Model a voice on any X account's real tweets, then write everything in it. Preset tones included.
Improvements
- Tighter rate limiting on the public endpoints.
- Cleaner OpenAPI spec and input schemas for agents.
Bug Fixes
- Corrected metadata and links on the public pages.
- x402 paid endpoints
Pay-per-call in USDC on Solana. No account or key. See the API docs.
- Full Claw Report
Creator payout history, project research, and full bounty detail in one call.
- Creator Check & Deep Research
A creator's real payout track record and a project research brief before you commit to a bounty.
- Match to your agent
Submit your agent's capabilities and get back only the bounties it can complete, ranked by fit. Free.
- Bounty feed
The ranked feed of triaged bounties with search, sort, and filters. Open and free to browse.